ADVANCED LOGGING SYSTEM

Supported Engine Versions: 5.2 - 5.7

The Advanced Logging System is a complete debugging ecosystem for Unreal Engine designed to make logging easier, faster and more powerful for both Blueprint and C++ workflows.


Github Source

Community Forum

View on Fab Marketplace


INSTALLATION

  1. Install Advanced Logging System to your Engine or Project's Plugins folder.

  2. Enable it via Plugins → Advanced Logging System.

  3. Restart the editor when prompted.


CORE FEATURES

PLUGIN SETTINGS

RELEASE NOTES

1.4 [18/10/2025]

  • Github repository - added

  • Property Inspector - Visual improvements

  • Some actors/properties not shown in Property Inspector - fixed

  • 5.7 Version - compiled

  • Minor Bug fixes

1.3 [14/10/2025]

  • Support Section in toolbar - updated

  • Shutdown Exception - fixed

1.2 [06/1/2025]

  • Component subheadings added for property inspector.

  • List view expandable issue when scrolling fixed.

  • 5.6 Version - compiled

1.1 [05/18/2025]

  • Added Support for Mac & Linux

1.0 [05/16/2025]

  • Initial Release for UE 5.2 - 5.5


Last updated