ADVANCED LOGGING SYSTEM
Supported Engine Versions: 5.2 - 5.7
The Advanced Logging System is a complete debugging ecosystem for Unreal Engine designed to make logging easier, faster and more powerful for both Blueprint and C++ workflows.
INSTALLATION
Install Advanced Logging System to your Engine or Project's
Pluginsfolder.Enable it via Plugins → Advanced Logging System.
Restart the editor when prompted.
CORE FEATURES
RELEASE NOTES
1.4 [18/10/2025]
Github repository - added
Property Inspector - Visual improvements
Some actors/properties not shown in Property Inspector - fixed
5.7 Version - compiled
Minor Bug fixes
1.3 [14/10/2025]
Support Section in toolbar - updated
Shutdown Exception - fixed
1.2 [06/1/2025]
Component subheadings added for property inspector.
List view expandable issue when scrolling fixed.
5.6 Version - compiled
1.1 [05/18/2025]
Added Support for Mac & Linux
1.0 [05/16/2025]
Initial Release for UE 5.2 - 5.5
Last updated





